10 Promo codes for Cave Runner 3D

Discussion in 'Promo Codes and Contests' started by greensquidsolutions, Feb 6, 2011.

  1. greensquidsolutions

    Feb 6, 2011
    17
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    0
    Hi,

    Cave Runner 3D

    Promo Codes:

    XKFLERKTYMYP
    YXP3AEHRN69F
    T4XPHNE6HL9R
    KX4NRTTLJ6MX
    MXRL6M3WAPKK
    L43HEX6FKKXE
    KLAFR7AAJKE4
    WHWWTTNJ4AJT
    PTL3ALR4PNA3
    KRK76L6PPLK4


    Please review and rate it after playing. Next versions will include world wide scoreboard and multiplayer!

    Thanks

    GreenSquid
     

    Attached Files:

  2. bunglez

    bunglez Well-Known Member

    Feb 1, 2011
    735
    0
    16
    Tree
    UK
    Looks like a good bit of fun. I took WHWWTTNJ4AJT. Thanks. I'll review it when I have a sec.
     
  3. warcrack

    warcrack Well-Known Member

    Aug 15, 2010
    1,851
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    36
    Electrical Engineer
    TA
    Thank you very much!Grab it!T4XPHNE6HL9R
     
  4. secondtime

    secondtime Well-Known Member

    Oct 19, 2009
    1,713
    0
    36
    The rest are gone...
     
  5. slimothy

    slimothy Well-Known Member

    Dec 5, 2009
    485
    0
    16
  6. greensquidsolutions

    Feb 6, 2011
    17
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    0
    Wow, I didn't think they would go so quick.

    Okay, here is another 15 more codes. Please, please, please do review and rate.

    Thanks very muchly :)

    Promo Codes:


    W6JYLK7RHFNP
    JYMXYW3ERWLK
    7HLAYLAHPALH
    KHKRFNLRMA43
    FPENRKLRAXKP
    WXE4L4KWM4LN
    KJ3WWRMN6476
    ALK9P3A7WFRT
    MNPKLT4LK6RN
    P9WY4E7AXPNY
    EAAYJN6JHWKM
    KX4FRHRXWNJH
    REWYJJYKW6TK
    9PHM3JMRXFR7
    NH6WNXH47ML7


    GreenSquid
     
  7. secondtime

    secondtime Well-Known Member

    Oct 19, 2009
    1,713
    0
    36
    Thanks, I got KHKRFNLRMA43.
     
  8. ava0425

    ava0425 Well-Known Member

    Jan 20, 2011
    200
    0
    0
    Washington, U.S.
    Thanks! I got 9PHM3JMRXFR7. I will leave a review.
     
  9. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
    593
    2
    0
    Over there --->
    KX4FRHRXWNJH taken! Thanks! I'll try to leave a review.
     
  10. rgodel

    rgodel Well-Known Member

    Dec 22, 2010
    46
    0
    0
    JYMXYW3ERWLK - Taken with thanks. :)
     
  11. Planetshooter

    Planetshooter Well-Known Member

    Thanks - I took MNPKLT4LK6RN. I'll review on iTunes (UK) and post impressions here (or in the main game thread if there's one available).
     
  12. awp69

    awp69 Well-Known Member

    Oct 30, 2009
    8,249
    0
    36
    Greenville, SC
    Used P9WY4E7AXPNY. Thanks!
     
  13. bunglez

    bunglez Well-Known Member

    Feb 1, 2011
    735
    0
    16
    Tree
    UK
    I'm trying to play the game on an iPod touch 4th gen, but i'm getting about 1 FPS, so perhaps a bug. :confused: :eek:
     
  14. greensquidsolutions

    Feb 6, 2011
    17
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    Thanks everyone!

    Hope you enjoy it.
     
  15. greensquidsolutions

    Feb 6, 2011
    17
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    Ok, I'll look into that and see what I can do. I don't have a 4th Gen, but I'm planning on making it run faster so hopefully that should fix it.

    Thanks

    GreenSquid
     
  16. Planetshooter

    Planetshooter Well-Known Member

    Ok, I tried it, didn't like it. The track is a flat, straight, unremarkable road with occasional holes in it. Viewpoint is follow-cam. Character responds to tilting like a greased bowling ball. Frame rate is all over the place. Deaths occur by sliding off the edge, often for no discernible reason. Not good. Sorry you blew a promo code on me and I didn't like your game, but at least I've taken the time to come back here and post impressions rather than just delete it and move on with my life. Which I really should have done.

    On the plus side, I know Unity can do more than this from seeing it at work in many other games. Get your controls/character handling sorted out, fix the frame rate issues and it will be a lot better.
     
  17. greensquidsolutions

    Feb 6, 2011
    17
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    Ok, thanks for your honesty. The frame rate seems to be fine on my ipod, but since releasing I have noticed that on some others its slower. I'm working on making this faster, but without the devices its hard to pinpoint the issue.

    thanks

    GreenSquid
     
  18. plop013

    plop013 Well-Known Member

    Apr 20, 2010
    84
    0
    0
    FPENRKLRAXKP, thanks
     
  19. Dragu Rawr

    Dragu Rawr Well-Known Member

    Jan 19, 2011
    92
    0
    0
    Al gone again. if you could pm me one if you have some more would be nice :)
     
  20. secondtime

    secondtime Well-Known Member

    Oct 19, 2009
    1,713
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    36
    I'd have to agree with Planetshooter. Concept isn't bad, but it's not easy to control the runner - the "greased bowling ball" is a good description as he tends to roll off quickly with minor tilting of the iPhone/iPad (2X). I'd suggest that the controls need tweaking - including the jumping. I sometimes feel like I've tapped twice near the edge, but don't make it across a chasm.

    Is the yellow light supposed to be a flashlight - if so, perhaps it should illuminate more? Or is it a pointer showing direction?

    The gems aren't terribly obvious for some reason - I see I've collected a bunch but didn't realize it.

    Finally, could you add a way to play the game in the opposite orientation (home button on right side).

    Addressing these will certainly help with the gameplay (maybe get some beta testers with different devices) - and adding high scores via Game Center (or Open Feint) would be great.
     

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