This Thursday (1/8/15) 1-bit Ninja is back in an endless procedurally generated race against the clock. Bounce on enemies, jump chasms and collect bits to fight back the ever ticking timer. http://kode80.com/blog/2015/01/05/1-bit-ninja-remix-rush-launching-thursday/index.html Subscribe to the TouchArcade YouTube channel Happy New Year!
It'll be $2. There'll also be a 1-bit Ninja bundle submitted once the game goes live on Thursday (I would have liked to have the bundle available at launch but Apple doesn't allow bundles to be submitted unless all apps are live in the store).
I loved the (unexpected) update for your brilliant original game. Omg, way back in june 2011 ! But in all honesty, i could not stick to it for a long time. Too much time and games have past my thumbs since then, and not going left...i simply could not handle it anymore. Nevertheless, as a support and a thanks for the update, this will still be a day one buy, no doubt. Maybe i'll have fun again with this endless mode, soon to know. Good luck !
HOLY FRICKIN' CRAP!!! I'd give an arm and a leg to be able to play this right now. TOO.MUCH.NEW.1-BIT.NINJA.STUFF.IN.TOO.LITTLE.TIME!!! O_O
Oh crud. I was so sure Hero Emblems was gonna be this week's purchase, then along came this announcement. Really loved the original, cant wait to rock this!
Thanks everyone! It's been great reading all the positive comments after all this time (hard to believe 1-bit Ninja will be 4yrs old this year). For those interested, I'll be writing a blog post in the coming weeks explaining how the level generation works in Remix Rush. I've also been working on a 1.1 update over the holidays which I hope to submit next week, so I look forward to your suggestions after launch.
Midnight tonight! I uploaded some 60 fps gameplay footage of a few run throughs. Subscribe to the TouchArcade YouTube channel
Hero Emblems had some problems with release, and another game was supposed to push and update that dodnt go through. Maybe something wrong with apple's side of things?