As I said, don't care about this until you have at least around 75% of the game done, so you've got something to show Yes, make this, but I liked the A to B idea, like Burnout Paradise , probably where you have to use some jumps The road textures look still boring, just my suggestion, but I think they're needing some grey/black textures...the textures of the buildings look a litte bit unsharp. Will the finished game have a landscape mode?
Yes, that is true. Ok, I will make some of the roads different I will try and find some more textures. Sure, I can make it landscape instead of portrait, no problem! What do you mean by A and B mode?
I think he means get from point A to B with jumps involved. No I am not stalking this thread, I just saw it on the recent posts =P
Aaaahhh, I see what you mean. I will think about it, but I don't think that it will happen. I am going to have something (try and help me think of what. Maybe rocks) laying around the city in different places and you have to run into them. That will give you something to do in Free Roam mode It doesn't matter if you stalk the thread, it's all fine with me
Rocks? They'd be kinda small and unexciting. Boulders would look peculiar. Maybe be crashed alien ships surrounded by zombies? ha jk that would be so cliche. Serious suggestions: A statue or some form of structure often found in big cities? Honestly my mind keeps going back to the billboards from burnout...
I meant boulders, but you are right, that is boring. No alien space ships with zombies Maybe cones? That is cityish (who knows if that is a word or how one would spell it)! Also, who wants to have road construction when they are trying to go off of jumps! Yes, billboards are great, but first, that would be copying Burnout Paradise, and secondly that would be quite the challenge to make a billboard! One more thing, I am attempting to get OpenFeint working with Empty City 3D, would you guys prefer that over AGON? I think I hear a yes
Yeah, I was thinking of road constructions, too! Make an archievment for finding all jumps! I like OpenFeint more, the PopUp's when you get an archievment are great!
Ok, then I will start working on it! Openfeint is giving me some trouble, but I hope to get it working here soon
OpenFeint is now running in Empty City 3D (not everything yet, I have a lot of stuff to figure out, but atleast OpenFeint comes up and stuff) and achievements and leaderboards are soon to come
Ok, I am pretty sure that I got OpenFeint achievements and leaderboards working I have a question for you guys and I need your opinion! When should I automatically submit scores to the OpenFeint? 1 or 2? 1. When you press the quit button, you when restart the game, and when the time runs out. 2. When you press the quit button and when the time runs out.
I just added the OpenFeint logo to icon. What do you think? Should the OpenFeint logo go in a different corner?
openfeint icon is in the perfect place imo oh and what about crashing through signposts off ramps like in gta chinatown wars? that would be quite awesome
yep, the icon is in the perfect place, btw, make some buildings like on the icon, they're looking nice
Great! I am thinking about having hidden jumps kind of like the Super Jumps in Burnout Paradise. I have never played any game in the GTA series, so I can't speak to that. Uhh, the buildings in the icon are sketches and they are blotchy, they would look really weird in 3D, but they look nice in 2D
The gta thing is the same as the billboards in Burnout btw, what about making the game with a cell shading look? I'm no dev but wouldn't that need less ram? I really love that cell shaded games , they're looking great!
Ok, I probably won't do billboards, but most likely I will do Super Jumps I am not 100% sure what you mean, but I think I have an idea of what you are talking about. Isn't it like some new way to do the graphics or something? I doubt that Unity supports it
http://en.m.wikipedia.org/wiki/Cel-shaded_animation?wasRedirected=true the new prince of persia, borderlands and XIII used it for example