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Thanks for that. I was reluctant to even respond. My bowling game is getting a big update soon and it makes it much, much better. I added local...
Actually, half of those are just free versions of the paid versions. I have four released games. Although I only started making games last year,...
Thanks everyone. I managed to get in contact with a large publisher. I will update my signature with a few links too (once I'm home tonight.) I...
I've been looking around a little bit in the forums for advice on how to approach a publisher. I've self-published my own work until now and have...
Thank you for checking it out. I've added iAd to the actual free version (which hasn't been released yet.) It's using AdWhirl to try an iAd first,...
It's possible it will be a flash in the pan, but another day and another 30% increase in downloads. I wonder how it would be doing if I had a...
As of this week, it's what I do for a living. I've been fairly successful on Android, but never had a big break with iOS. This time it's the...
Both are good points. That's my biggest worry, that I'll sabotage any lucky break I might have gotten. I've had a few great releases on...
Basically, my app has no monetization except as a paid app. So making it free is really free. I don't mind missing out now if I can somehow turn...
That's a good idea. I added a somewhat tongue-in-cheek nag screen. I'll see what happens.
Is it worth trying to convert them? It's apparently fairly easy to detect when your app has been compromised. I was considering a nag screen or...
Really? That's great. I made a quality game. I'd be happy with 2,000 new sales every day. Also, on Android, I have over 3 million users in...
Yes, that's true. But the ratio of paid versus users is 40 to 1 on average and growing! So while it's possible someone is sitting there creating...
Hopefully someone has had the same thing happen and can shed some light on the problem. I've lowered my price to .99 to rule out the...
It says all territories. I was hoping for some reveal like that as well. Unless they're not reporting the sales yet for some reason. If this...
Okay, so sales and AppAnnie correlate. Why does my game have 4000 users then? It must be piracy.
Sure, well AppAnnie is just showing what Apple reports. But what about the feature ranks? For example: Games > Sports > Paid > See All...
For example App Annie says for the iPhone: Games > Sports > Paid > See All #9 United States. #9 Australia, and so on. I thought that would...
Hi guys, Can someone help me understand what's going on with my situation? OpenFeint originally listed my game as having 16 or so iOS...