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if anyone wants to beta test let me know direct.. [email protected] > we have a few places left... 16 days to go until we launch!!! so scared.....
I will be sending out Beta2.0 on friday, I have created a TouchArcade specific signup, all you need to do is fill it in and you will be sent an...
it's the later.. it removes your multiplier by 1 (or two in the current build) and also reduces your fuel each time you hit a cloud..
need to follow me on twitter and let me know..... :)
anyone who wants to try it needs to follow me at @millsustwo and let me know they want to play the beta... I'll send an OTA build :)
nM-eQInARbg an older build
get you :) - thanks mate
are you using twitter? If you follow me and let me know you want to beta I can DM you an OTA build. We have 15 slots right now.. You can then...
hmm, trying to embed this http://www.youtube.com/watch?v=izIdmhrbwwg but it doesn’t seem to want to show?
[hdyoutube ]http://www.youtube.com/watch?v=izIdmhrbwwg[/hdyoutube ]
how do I embed videos? (sorry I am a total joke!)
Hey there, I am looking for a few iOS iPhone play testers. We release Whale Trail on the 20th October but have been getting feedback from the...
Thanks; we've used flurry so will watch with interest the stats: it is an ad supported game. Only really designed to play quickly while on the toilet.
We are launching DOT5URBO this Friday/ I have no idea how to embed a video but I wanted to share our little game......
ok, still doing this wrong, ill pay to be a power user so i can upload in here.. in the mean time i have made what I consider to be an intersting...
defs don't want people getting 11000 without trying, but this is the flash version which is a lot easier than the iOS. The flash is a proof of...
Thanks for the feedback, totally learning this forum thing, and those words make sense.. so in answer.. in terms of graphical style.. do you...
awesome feedback. am i doing something wrong? apologize if i am not using this thread correct
Hey, We made ., .. and ... as our first foray onto iPhone casual gaming market. All the games were made in 48 hours, and were very simple...
is it possible to get some feedback on what people thought of this 'social' game :) (plus if you can share the codes so more people have them then...