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1-bit Ninja Remix Rush is finally available! Direct link only for now, still not showing up in search. https://itunes.apple.com/app/id951846641
1-bit Ninja Remix Rush is finally available. Direct link only for now, still not showing up in search. https://itunes.apple.com/app/id951846641
I set 1-bit Ninja Remix Rush ready for sale before 11pm last night. As of this morning it's still not appearing in the store. iTunes is having...
From what I've seen personally/heard from other devs, it's been particularly bad this past month. A number of devs I've spoken to have all...
I actually released 1-bit Ninja Remix Rush early last night so I could submit the bundle. It's showing ready for sale yet as of right now is still...
Midnight tonight! I uploaded some 60 fps gameplay footage of a few run throughs. 6zVDgkuqyIE
Thanks everyone! It's been great reading all the positive comments after all this time (hard to believe 1-bit Ninja will be 4yrs old this year)....
It'll be $2. There'll also be a 1-bit Ninja bundle submitted once the game goes live on Thursday (I would have liked to have the bundle available...
This Thursday (1/8/15) 1-bit Ninja is back in an endless procedurally generated race against the clock. Bounce on enemies, jump chasms and collect...
Here's a screenshot of Simul80 1.3 :)
This is something I've been thinking about since I saw the new BT APIs. I'm not 100% if it's possible as I haven't had time to go through the iOS...
Like mikeg123 said, just tap your computer's name in the iOS Bluetooth settings screen once it's successfully paired to connect. Also, once you've...
Unfortunately it's unlikely for the time being. To get Simul80 working I had to essentially create a virtual Bluetooth keyboard in software. This...
This makes me happy! :D
I posted this in response to someone in the original Oh Hi! Octopi! thread so I'll repost it here for those looking for some gameplay tips: *...
No achievements. This is definitely a leaderboard focused game - you can either aim for the highest score or to survive to the highest round. Due...
It's 10.7MB on the device. I recorded a full game (up to round 15) the other night that should give you a good feel for gameplay. :) [media]
I mentioned this in the Oh Hi! Octopi! thread but figured it would be worth giving it it's own thread. I've just released Simul80 1.2 which is...
Oh Hi! Octopi! is now live Europe. :D
Also, regarding controls, Oh Hi! Octopi! supports iCade and similar joysticks... ...and if you don't own one, I may just have a fix for...