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I don't know if it's just me, but while trying the lite version ever so often there's a slight "stutter" in the game play before it continues...
In Ad Purchase, perhaps? :rolleyes:
Potentially the only purchase for me this week. The first version was fantastic for what it did, and it was so original in its conception....
Oh dear. It's also ironic that this game, produced by you: Flap The Wings - Impossible Flappy Game ...is a clone of someone else's game....
From the video by Toptrops, it looks like the game is broken? from 09:45 onwards, for about a minute (plus)... one of the shelled creatures you...
**goes to check** ... ...yep, the option to turn on/off is there. Plenty of red paint there... ;)
If you read back to page 4 of this thread, you will have seen this: This was their response when contacted through their website.
Okay. So heard back from the developers about the iPhone 6+ issue So, we shall see what happens, and more importantly when.
Hoping Boardumb can edit his OP to state this - don't want others to buy and face similar problems.
Also confirmed broken on the iPhone 6+ Can't select any options/menus - the controls are completely unresponsive. Can't get pass the title...
All either 7.1.1 or 7.1.2.
That's great to know, and many thanks of course. With GC off, it runs as smooth as butter and no problems at all. I've tried this on an iPad Air,...
Like some others here, I'm also having no luck whatsoever with playing the game when signed into Game Centre. Regardless of iOS device the game...
1.7Gb + 8Mb (approx) for documents/saves/etc...
Double-dipped and proud of it. Damn, this game looks amazing on the iPad Air and really can't recommend it enough. Seriously high production...
And this makes 7. :-)
Okay, so, well, the elephant in the room is the quantity of content, but if the developer is true to his word then this is something that'll...
This looks very similar to a Steam release Race The Sun. Wishing that'd also make its way to the iOS store. Have to give this a go and see how it...
It would be interesting to see if a developer would actually comment on the issues being raised here. Of course, it seems highly unlikely. So....
I like the fact that we can slide slowly to see how the board to see where the tiles go, as a form of "preview" that is. But I think the feature...