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Awesome! Thanks for the link.
Cool, that's what I was wondering. I've been cobbling together information and how-tos on how to make iphone apps to apply them to a game, and...
Yeah, that's what I was slowly figuring out. IB looks great for traditional apps, but I started to realize how useless it is for games. I'm cool...
OK, I'll have to look into that. I haven't been looking at OpenGL at all because I assumed that it was used only for 3D stuff. I knew you could do...
I'm really happy with how far I've come with my "game", but I've hit a brick wall. From what I can tell, it's because Model - View -Controller...
I've been looking everywhere for the e-book Cocoa Game Workshop, but it looks like the original publisher has shut down, and I can't find it...
Oh, no. I didn't mean I'm putting everything in the main.m file. What I meant was when I first started I was making each individual game piece...
Ahhh, OK. So I should have a genaric Gamepiece class, then initialize an instance of each piece with all of the data I want withen the main.m...
OK, cool. I'm not too familiar with arrays, but from what I gathered by what you wrote, the int piece[20] makes 20 different pieces numbered 0 -...
After reading though Programming in Objective C book by Stephen Kochan, I'm looking to start programming something scratch. I have an idea in mind...