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We haven't made any noise about this yet, but we're making Zen Bound 2 for the Switch. Should we succeed, the plan is for visual upgrades, 5.1...
It's awesome to hear someone still appreciates our game :)
Secret Exit is ten years old this December. We almost crashed and burned in 2013, but Turbo Dismount turned things around for us. Our biggest...
The ZORG team sits in the same building as we do, one floor down :) (Also the PAKO guys are here, as well as the guys & gals who made Supernauts...)
The ZORG dev team deserves all the praise they get for this gem. It's been a long, tough road to get this baby out the oven, but damn has it been...
A premium unlock worked well in Turbo Dismount. On average, the "pay once, get everything" item is getting 2-3X the amount of purchases per day...
Thanks! Fast Lane is a nice and different level :)
There's a new obstacle? Damn this multi-platform release note-keeping! :D
A new update out today, with the following stuff: - New character: Mr. Ego - New level: Missing Delivery (hi to Bad Crane & RGB Express!) - Fixed...
Yes, darn it. I did check that it looked good, but I used an iPad for that, which has longer strings under icons. Oh well, one for the todo list :)
One of our driving reasons to make Turbo Dismount was to start from a clean slate, and try to avoid the same design scalability issues that we...
The thought occurred to us as well, but when prototyping it became obvious that vehicles designed for direct control need way different physics...
Quick play button to randomize the initial setup might not be a bad idea, though the logic needed so the picked obstacles aren't a useless...
Saving replays is one of the features we know would be a good addition to the game, but turned out to be a more complex task than we had hoped. No...
The revving sound is in sync with the throttle indicator, so that may help a bit in learning the timing of the pulse. Also, not a direct fix by...
Yup, the more moving parts there are in a level, the more it's CPU bound because of the simulation. Once you go to replay, the animation is...
A5 is the min-spec for the game, and we've noticed it does chug if there's background network access happening. Also, even after reboot you might...
What hardware do you have? iPad1 should not be able to run the game at all. In general, these little things may help: - Close all other apps...
Well those are some mighty kind words, sir. Thank you :)
A quick note to those whom it may concern, Turbo Dismount comes with controller support.