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I think the problem for me is that icons should have a focal point, they should be absolutely focused on one thing that really "pops". Look at...
I'm currently in the early stages of building a casual game and I'm at the point now where I'd like to start putting in the first set of assets. I...
I disagree. If you're building a simple game in Unity then what you said is true or indeed if you are adding in a basic feature then this is also...
To develop an iOS app in Unity you need a Mac, iOS developer licence and a Unity iOS licence. If you've got all of that then you can build Unity...
I absolutely loved Dungeon Keeper and from a first glance this seems to really capture the essence of it. I can't wait ^^