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To those two people who voted "Who cares; all RPGs suck." - shame on you! :)
Thanks! The character portraits (and most of the UI) are the work of David Hattori. He also did the creature modelling. Talented guy....
I finally got around to recording a little bit of gameplay footage for everyone to check out. Let me know your thoughts. Note that this is just...
Thought I'd post a few of David's concept sketches for creatures he's been modelling for Coldfire Keep. I think they're pretty neat, and it's a...
Actually the game's "native" resolution is 2048x1536. All of the artwork has been targeted to that resolution and it scales down for the 1024x768...
Well, you never know your luck.......................
I've been thinking lately that it might be fun to do a time-lapse video of the level creation process, for those that are interested in the...
So holidays are over and, unfortunately, I was way too optimistic about the amount of progress I could make in two weeks. Still, I'm not entirely...
I think the key to these games is the atmosphere. Dungeon Master, Eye of the Beholder, etc all had this amazing immersion - you truly felt like...
Love this.
I just thought I'd drop a quick status update to let folks know where things are at. I've been spending the last <however long it's been>...
Thought I'd share something a little different in the form of the WIP main theme for Coldfire Keep, written and performed by my friend Evrim....
That makes two of us :)
It can definitely be slow going at times, but I can at least assure you that Coldfire Keep is *definitely* coming out. In fact, I just ironed out...
Having combat controls definitely helps. Running into enemies previously and having to try to negotiate with them by yelling at the screen was not...
Probably just my fault for not keeping the thread a little more updated - it wasn't really in motion to begin with :) Not a problem though -...
That's definitely possible. I've actually spent a little time working on a system that allows you to "draw" on the walls, but it gets in the way...
The majority of the creature models are still being made. I'll make sure there's more of the creatures/NPCs in the next round of screens/video....
They work fine on screen - even for my massive hands :) You can also turn off the on-screen controls completely and just use touch controls.
Maybe I can change your mind and convert you to the traditional stuff :)