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Yup, that was certainly our icon, and our fonts too I believe, although the games were nothing alike. It took a good couple of weeks for Apple to...
[img] Hello everyone. As Trudy's Mechanicals exits its pre-production phase, we'd like to open the doors for a talented composer to join...
Hopefully not any longer with the slimming down that took place in the newest version!
No problem, hope you like it!
Yup, we cut some redundant assets and really pushed on lowering the file size as that was the one criticism the game received. The download size...
That's potentially one of the marketing avenues to explore if Starbucks is up for it. There's still a bunch of stuff we're doing to get the word...
We haven't been able to quite push through the congestion of the AppStore, but would love to do more updates if possible.
Thanks again for the video!
No worries, and hopefully you'll be able to check it out one day. Cheers!
It's 619 Mbytes once everything is uncompressed. As mentioned earlier on in the thread, we wanted Feeding Time to be a universal build but...
Thanks, appreciate the support!
We'd love to, as well as add a bunch of new content, but we'll have to see how it performs first.
Glad to hear it! Thanks for the positive feedback so far guys, and please rate/review the game here on Touch Arcade and on the AppStore to help...
I actually play it on my old 3GS in a 320x480 resolution, and it works fine. We also included art assets for various resolutions in the universal...
Feeding Time works a bit differently from those games, although at its core the mechanics are about matching. The player initiates a match by...
Yup, we definitely put effort into making the badges balanced. They all present a different gameplay modifier, but the scoring is meant to stay...
Wow, you guys got to the end already? That's some dedication, and it's definitely great to hear that you enjoyed it enough to stick with it....
Hi guys. First up, thanks for the kind words. I'm glad you're all enjoying it so far, and I hope you leave us a review and help us get noticed!...
It's out tomorrow; don't miss it! [img]
[img] Hey guys, we're Incubator Games, a small development studio from Toronto, and we'd love for you to check out our upcoming puzzle game:...