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Well I don't know if we are the best but I would say that we have an awesome team of artists/programmers. Everybody in the team gives his best and...
Thank you Jarek. Comments like yours keep us ...a small indie team of artists, going. It helps to get encouraged because often it seems as there...
Looking good there! Seems to be a fun racer! I will keep an eye on it :)
@Nekros - Glad you like it Nekros. Well it seems most natural to us to go for a "tap" navigation. Secondly, the camera allows to rotate so can...
Just wanted to let folks know that we are still working hard on Dungeon Legend. Camera/Navigation is pretty much done and we are working on the...
It's not ;) They are using the Unity game engine. Thomas P.
Hello everyone. We are still working very hard on Dungeon Legend and we are making progress. People interested and excited about our game can now...
Edit: We will open up a forum for players soon.
Thanks for your kind words. Indeed, it is quite an undertaking to create an RPG such as ours. We created everything from scratch in Dungeon Legend...
We are currently working on the core game-play elements and GUI which is a time consuming process. In any case, we are making good and steady...
Hey there Josh ;) Looking forward to it! I will surely pick it up. Everybody else should do the same. Support the devs!! Thomas P.
Here is another shot of the warrior taken out of the environment.
Here are two shots of the "Warrior" Character in action. He isn't done texture wise hence the black shield, sword and helmet. However, I am...
Hey everybody, First off, thanks again for all your kind words and encouragements. We are busy working on the game. I thought it would be fun to...
Feel free to choose any of the plenty "Hack'n'Slash" RPG's out there :) We are aware that not everybody likes turn based RPG's but as a matter of...
@ Qordobo - Thanks for all your input Qordobo. Our combat system is going to be a little bit different but there will be some special "Class"...
@Troutmagnet - Most things you mentioned are on our list. However, we do NOT intend to make a clone of anything. As said before, we surely like...
We can't really say anything official to this quite yet. Still many months of work ahead of us. In any case, it will be priced "fair". Thomas P.
A D-Pad style navigation would be rather cumbersome and tiring in my opinion. I like touching the screen where I want to go. Doesn't get more...
Believe me when I say that I agree. Making the gameplay fun is high on our priority list. A lot of games look great but fall short in entertaining...