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We will now talk about Violet, her gameplay, her part of the story and how she will interact with Steven. The initial idea was about Violet who...
New artwork of the week!! As you may know Netherworld:gates Of Hell has been inspired by Dante's Divina Commedia here's our Virgil [img]...
New artwork of the week!! [img]
We had a couple of problems regarding the WiiU and our animations but, while we were ready to re-animate everything Unity fixed our problem! [img]
Here's Steven (in-game graphic) [IMG] We will post a new artwork the next week ;)
Here's a link where you can listen to our soundtrack https://stefanogargiulo.bandcamp.com/album/netherworld What do you think?
Netherworld: Gates Of Hell is a 2D platform-adventure, we're developing for Nintendo WiiU, Xbox One, OUYA, PC/Mac/Linux and Mobile but we really...
Yes lighting will be brighter ;)
Hi guys! A couple of weeks ago we shown some WIP screenshot from the first part of the second level, the city. We worked on the level design and...
As you may know we started working on the second level around a couple of weeks ago. We now have an alpha terrain, it's been hard to design it...
Since we started our SteamGreenlight campaign a lot of people asked about "The Rabbit": Where did he comes from? What's his name? And a lot of...
We will show the game (and a couple of other game we're working on) at the Lucca Comics&Games 2013 so we hope to have the game ready for...
We choose the name Apeiron due to Anaximander's ideas ;) There's always a reason.
Yes, we want you to know that our IndieGoGo campaign is now live!! Here's the link:...
And a new screenshot! [IMG]
NEW ANNOUNCEMENT ON GREENLIGHT
Hi, It's been such a long time since our last update. We're working really hard on The Apeiron Project we made a lot of improvement. We decided to...
And after weeks of WIP models, details and beta screenshot . . . we finally textured The Ghost and The Rabbit (click to see full size pic)....
A closer look to the Ghost and The Rabbit. [img] [img] What's coming next? Gameplay video (with inGame cutscene) and textured models!
We have a new model to show you and a better version of ghost model [IMG] [IMG] It was Jan 2013 but I think that there will be some delay....