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Yeah, thanks guys - even those stating that any whiff of IAP whatsoever causes them not to touch a product are being civil and honest. It's cool...
By and large this is a description of an unlockable demo, which is a great (and tried-and-true) strategy. It's also something that works now on...
Speaking as another dev here, I worry that indie game development is unsustainable. I'm worried that we're experiencing market saturation. The...
I'd love it if you could "port" rubicon (which in this case is probably a matter of merely dropping in the data files, since you're working from...
I'd say that in... I don't know, maybe 6-12 months, he'd be crazy not to update, because by then, we'll probably be done with our big portrait...
Yes, because you have to make the difficult choice about which units you do that for. You don't have enough troops to do it for everyone (if you...
Yeah, it's basically the same (roughly speaking) design Civ has; two fighters duke it out, and although it's heavily weighted by their strengths,...
:D No, no they're not. We've gone over this (literally) thousands of times over on the official forum for the game at...
The fact that people are mentioning both frogatto and wesnoth in this thread rocks. Thanks guys. :D
I'm a big fan of SNES classics like Chrono Trigger, Secret of Mana 2 (aka the unreleased in the US Seiken Densetsu 3), Castlevania, Zelda, et al....
Yeah, the iPhone really threatens the traditional consoles from a development standpoint. Speaking as a indie developer here, we basically could...
Some good news regarding performance and controls: Performance: Performance is comparable or better to similar iPhone games. On my gen 1 iPod...
/me activates internet meme powers: http://whatport80.com/Image:BATTLETOADSbitches.jpg
Actually, no - we just started promoting the game right now. Right here, in this thread. So the opportunity to give us advice is still open,...
Besides dave, none of us actually had any clue how to get a hold of you. :( We'd love to have you test - in fact I'd actually like to get to...
Don't be fooled - NOT counting interiors, we have only 4 major environments in the game - right now. We of course want to add more. :D That...
:eek: Wow guys. I'm one of the two artists who worked on Frogatto, so hearing this sort of response really gets me pumped! Thanks a lot. :D
Hi - I'm wesnoth's art lead. No, we (as in, the core open-source wesnoth team) are not adding any new races, however, we're doing a major push...