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@triggywiggy: i know what you mean, however i think if this thread can be kept current, it can be a sort of 'ticker', where we can get a feel for...
That said, i found IG pretty difficult when playing on hard mode, when every enemy you downed would fire off a shot as they exploded. Definitely...
@syntheticvoid: tbh, i wouldn't pull the trigger on Rayforce- a barebones port of the arcade game, with no improvements, and costing MORE than...
@gregB: when selecting a mission, if you hold your finger on the button itself, at the bottom of the screen, it'll tell you what is in that...
@eightrooks & syntheticvoid: i credit-fed through each route on original and sp modes, because i wanted to unlock stuff before seriously...
@syntheticvoid: yeah- it's a weird problem alright. Do you think it could be an issue with the larger-capacity ipod touches? Like i said earlier-...
Yeah, i like the idea of an EV-like game on iOS. I'm sure it'll come in time. Meanwhile, why not try something like Warpgate HD? Sort of like a...
Totally gonna vote DB, although from current trends, it looks as though Beat Hazard Ultra will win. That said, BHU is also certainly deserving....
@flameon: replay prob depends on whether you like playing for score. The default difficulty is 'easy', which is pretty much a walk in the park if...
@syntheticvoid: Hmm, too strange- i'm playing on 4th gen ipod touch, 8gig, iOS 5- haven't seen any crashes yet.
So has anyone cleared mission mode yet? Does it give any bonus?
I'm also in favour of having a screen orientation button- it's slightly annoying having my headphone jack in the way of my hand when trying to...
Oh ya- totally forgot the name! And to be fair, i loved both (haven't played Raycrisis), although RayStorm was my preferred game, due to the...
Added to that, Darius Burst was developed originally with content suited to PSP- i.e. more than just an arcade conversion, whereas Raystorm seems...
Yeah, i would have hoped for a smartphone mode too, however i'll just be pleased to play arcade mode anyway. In the previous DDP, i really...
@foxbat: great! i'm glad it wasn't just my imagination... Best of luck with the rest of development- i'm looking forward to playing SS.
@tops2: no no! don't make that kind of suggestion! I just picked up Danmaku Unlimited yesterday, and really love it so far. SS will be a...
I didn't have any problems with the controls when doing the 'rat-chase' section that got mentioned a while back. Generally, the controls...
Whoa, didn't realise i was totally in the minority- i never have more than one folder of games on my ipod touch (8gig, however even then i still...
Definitely REALLY enjoying MG. Like Robotwars said- the combat is really well implemented- attacks feel like they have weight, and the knockback...