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Can't wait! Looks wonderful.
There is an Android version. Check the link to the Google Play Store.
[IMG] Google Play Store [media]
Hi Everyone, PM me for free promo codes if you're interested. It's a little game but, hopefully, it's worth your time. Enjoy and please...
My hobby is embedded speech synthesis and speech analysis (see http://www.speechchips.com) so I'm aware of just how involved meaningful pitch...
Hi, I specialize in apps for personalities. I just did applications for 2 regulars of the Howard Stern Show, Beetlejuice and Medicated Pete....
I dropped my 13" aluminum MacBook from 3' onto a concrete floor and it sustained only minor cosmetic damage. It has run like a champ. Granted,...
I think you should stiff the guy that actually wrote the game once you'd had a little taste of success. Heaven forbid anyone else make any money...
After 3 1/2 months in review, Apple has approved Rack Em Rack Willie! Rack Em Rack 3D Talking Bobblehead
oh Please...
I have an iPhone and an iPod Touch. If I buy something on one device, I usually download it for the other. I bet that shows up as an upgrade....
RealMaze is a Unity App, right? How did you go about localizing it?
OK perfect... numbers we can talk about... So of those sales what percentage covers English speaking countries... 57% US 17% GB 2% AU...
Well, I suppose 600 sales a day for three languages is pretty good. That's a good case for localization. Who reported those numbers? The...
I read that thread and don't see any numbers to say how much of an impact translation is. I'm not trying to mean here but the volume of says...
I'm using Unity as well. I'm doing development on the side and simply don't have the time to write my own engine.
I sure will. I actually don't expect them to approve it or provide more detail on why. Oh, well... back to working on games.
I can only speak for myself, but as an American developer, I am not used to considering other languages a required feature. Americans have very...
I don't really blame Apple. I understand why they have these rules. I'm just trying figure out how to abide by them. I removed the word Damn...
Mobile Orchard has a great podcast about where to start. First start with the C Language then Object C and then the iPhone SDK. Check Amazon...