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@macplash Here's the piece I wrote. In a nutshell: We hated monetizing in the first place. After a good launch, we made $6 total in November, so...
Man, you're fast! You posted this before I knew the game had passed review! Yes, we decided to de-monetize. We'll write up a piece explaining our...
Quick update: Update 1.0.8 is live. We added a couple features requested by players: Tighter touch controls overall. A new "sensitive touch"...
... Yeah!! We are beyond chuffed. I absolutely could not have hoped for such a positive response from a site of the stature of TouchArcade. And...
If anyone anyone else has experienced the bug that @Royce mentioned, where an ad spills outside the bounds of the display, and wants to help me...
The underground bounties are wearing blue-and-yellow jumpsuits, yes. I think Amy enjoyed that as a bit of humor. :) Outside of that one thing,...
Thanks for the kind words! Mobile controls... Anything more than a simple tap starts to become a tricky UX. The best option, as I've learned from...
Thanks for the feedback! And thank you for letting me know about the ads issue. That's not acceptable. I'll figure out which iPad that is and...
Hi, I'm Nick, the coder half of Stay Inside Games. We officially released Bounty Hunter Space Lizard today after years of development. I found...