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Hi, Admirilian. Not entirely sure what's happening with the ads; we had some issues during release week involving the store but they seem to have...
We think so! But obviously, we're biased. Project MALLOW is more of a puzzle-platformer, where the puzzle involves thinking about how you can...
Hi retrogamOR. Glad you're enjoying our game. The unlimited lives IAP is $4.99
As you pointed out, the game does not change resolution to better fit aspect ratios that aren't 16:9. We could squash and stretch the image to...
Hi, Sobriquet. Sorry the controls didn't click really click with you. We initially didn't have the "time out" mechanic, but included it both as a...
Hi Gluskap. Could you elaborate please on what's going on with the aspect ratio/resolution? If there's an issue with the game not looking as it's...
Hi, metalcasket. Developer here. We actually experimented with a pull to aim mechanic early in development, along with a more simplistic "fling to...