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      1. AJirenius
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        Universal Crash of Cars (by Not Doppler)

        Found my answers already. Unity3D and Photon Engine. Well done once again!
        Post by: AJirenius, Mar 24, 2017 in forum: iPhone and iPad Games
      2. AJirenius
        Post

        Universal Crash of Cars (by Not Doppler)

        Really nice! I'm impressed with this game. Nice handling of multiplayer. Curious, which game engine did you use for this? What network tech did...
        Post by: AJirenius, Mar 24, 2017 in forum: iPhone and iPad Games
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