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Problems ahead... Hey, So a little update and a bit of bad news.... I managed to get the game somehow running on iPhone 6 by grouping texture...
I've now managed to get the game playable in town etc, but textures need to be re-grouped and a lot has to be coded again for iOS
Yeah I need to address that hyper-speed issue on movement, feels kinda obnoxious. Umh and yeah, I set the price to $3 for the duration of summer...
solution found! Its going to be a long night of work, better prepare a lot of coffee!! I got the game running on iPhone 6 by optimizing the...
Its iPad mini 4 with 2GB of ram, I might miss understood that. I am an android user my self, tho I always thought that apple was the driving force...
Yes. The IAPS are: - Amazon class - Paladin Skin - Marksman Skin - A mobile exclusive hat So no, you dont need these iaps at all, not...
Reason is RAM Sooooooo.... I am shocked to see that iPhone 6 has only 1GB of ram which is like third world low amount of memory for a 2016...
Yes it is the exactly same version but its using development provisioning files instead of distribution.
Hero Siege crashing Hjello, I am the developer of Hero Siege. First of all I'm sad to see the game doesn't work on some devices. I dont yet...