Separate names with a comma.
I would look at the wording in English. It reads like a google translation, it might be worth asking an American or English friend to take a look...
Did anyone get a chance to enhance an app yet? I'd be great to hear your thoughts.
Hello all, I'm an engineer at FGL (I work with our databases and analytics, so clearly really fun at parties). I've been a regular poster and...
If you release it via the playstore first, you can a-b test icons to see which is more successful, and even chuck a third into the mix based off...
I'd agree. I do think it's worth pointing out that you will need to have released your game and at least tried before most publishers will even...
I'd say if there were a super easy free way to acquire 1,000's of users, you'd probably find that service would have been spammed to oblivion. To...
keep going I know you're not getting lots of conversation here, but some of us are watching and enjoying seeing your progress. It's been cool to...
I'm sure we'd all be happy to beta test for you if you wanted to hear our thoughts?
I agree with this tbh. I do want to see rewarded videos in your game. Perhaps at the END of round, you can offer to multiply the reward by a...
It's a shame that didn't work out for you! Sounds like you went to a lot of effort too. I really hope you keep at it and keep doing all you can,...
Could you use your substantial player base to cross promote your new games? Using an interstitial or video of your new game inside your more...
thanks a lot! In your description, be sure to use as much markup as you can. For headings, bold text, italics, colours etc. With the thousands of...
If it's easy enough, why not introduce it in the settings of the game "particle effects on/off". I don't think it's a common thing, but even 2...
Also, are you making money purely from those in app purchases? You could add rewarded videos to "double coins earned on the next level", etc. Very...
Marketing, marketing, marketing! The game is actually really fun, but just needs a tiny bit of polishing :) I'm certainly no expert, but my...
Just take a look in the google play store top selling chart. There are paid games listed from smaller studios and indies that sell for a couple of...
We've never found piracy a problem in any of our releases. Almost every article you read, and I mean really 90% of them, are all citing one tweet....
A tiny percent of users pirate a tiny percent of games. They should be seen as users who never would have paid for your app, so you're not losing...
I personally think you'd be crazy to not release on as many platforms as possible. You're reducing your potential market by so much, and picking...
Zombidle is one of my favorites and their video is pretty effective in conveying game play, tone and a call to action. https://youtu.be/VhHb-_PjIF8