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I haven't had a ton of time with this yet, but seems really well done for this genre, and some unique ways of integrating opt-in ads. Good job guys!
Check this out for some ideas to try: https://www.reddit.com/r/BitcoinBillionaireApp/comments/421afu/day_not_restarting/
I am not sure I am following your question as you are asking about two unrelated things. 12x Investment affects how much your Investments are...
There are no set limits or known amount of video ads available. It's based on the inventory of our ad partners at any given time. You can also try...
I think you may have misunderstood my response. You want to avoid rebooting your device if at all possible and make sure you have a working...
Working hard to get it live for this holiday season but no date yet.
The best way to avoid these kinds of issues is to avoid rebooting or fully powering down your device, and make sure you have a working data...
Futuretopia Update! Check out the shelter room in the upcoming Futuretopia update! ETA: 1 month or less (we hope!) [img]
Since the launch of the Prehistoric update, we have been working on a Futuretopia update! Some of the latest can be found here:...
The green is a hint that you are going fast enough to get the Tap Really Fast achievement ;)
Yes, this still works the same as it did.
Thanks! There are two eras for the moment, but we will likely be adding more in future updates. There are currently 4 Auto Miner versions and caps...
Thanks guys, we are pretty stoked it's finally out there!
Yes!
Thanks! :D
Yup.
The amount you receive and for how long is directly related to what offline level you have upgraded each investment to. Open any investment and...
When I have heard of this coming up in the past it was usually in regards to players that chose to power down or reboot their device daily which...
We are about to start beta testing and then scheduling release dates will come after we see how that goes. This thread will be updated as we go:...
It's a complicated issue. In hindsight, we probably should have done a small update to fix this problem, but now it has to be rolled in with...