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Hey, thanks for the feedback! Yeah we tried to keep the interface easy and intuitive, but we're able to combine the different elements to make a...
I have to say, it's an interesting contrast between the cartoon graphics and intense music in your promo video. Made me curious enough to try!
I gave this a try because of the theme... how did you come up with the idea of using electrical components? Took me a while to realize that the...
Excellent, yeah that sounds like a good approach. Sometimes it seems like there could be some opportunities for games built around a stylus...
[img] Hey guys, give Sparky a try! It's our first game release, and we wanted to try something a little different. Sparky is a casual game, but...
Interesting game idea! Great visuals and animation effects. It looks to me like you have to be pretty precise at times while drawing those...
Looks like it works, great game! From the game dev perspective, any chance you can share a few details on what went wrong on the 6+ and 6S+?
Delightfully weird is a good way to phrase it. Agreed.
This is fascinating, thanks for all the detailed previews. I also loved watching those things (and thinking about building them), I'll be looking...
Well that concept for controls seem fine, I was more just saying that any time you spend perfecting/making sure it works as intended will probably...
Hey, good luck with the upcoming launch. Is this mainly targeted at kids for math education, or do you see it as a general-appeal puzzler?
I kind of like these games built around a completely ridiculous concept. Looks fun.
Congrats! I like theme, seems like there's a lot of room for more western-themed stuff out there. Nice promo video.
Whoa. Lots going on here!
Definitely a unique visual style to this one.
Looks great, good luck with the launch. Out of curiosity, in a platformer like this, did you consider the style where the character doesn't have...
Do you find the accelerometer controls are relatively similar across the different iOS devices? Do you find yourself preferring accel or touch...
Nice job so far, thanks for sharing. I think the control mechanic here is going to be key to whether it works. It's tough to get right, but will...
Great idea, I like the simplicity. Good luck!
I don't know if the title matches the article very well. It seems to be mostly a critique of some current trends in mobile games. Of course the...