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Those sound good. Finally have uses for hammers.
Yea... Or an unlock progress bar in the encyclopaedia ;)
Wow... How many points?
And make fire attacks deliver burn damage like poison attacks? Or just make fire attacks all mandatorily AoE. Then I think you wouldn't even have...
How about make dark attacks confusing attacks?
The update is good. Well done! By the way, can you update the target button so that it is easier to press on?
Umm... I think... Just follow the rules... In roguelike when a character dies, it dies. Beyond recovery death makes roguelikes exciting.
Lol I guessed it must be some kind of cheats...to make it to level this high
Lol to be honest, did you use cheats?
:eek: :eek: :eek: What tower level are you at?
Yup the foot soldier needs to be given a good weapon. I noticed that the enemy foot soldiers are taking spikes. I felt that this character was...
I like foot soldier=> samurai => daimyo the most. They are all round. Also, Druid=> forest guardian can do aoe and heal, which is awesome
The first impression was its a total luck game... But later you will find out that tactics indeed matter a lot! It's subtle but you will find...
My highest record was 41... Using two Druids and a daimyo... Ha
Sounds cool and promising. Personally I think the confusion thing is ok. Cause monsters with confusion attacks are weeker. This can compensate.
Agree. Me and my friends got hooked to this for weeks. The replayability is awesome.
L64A39PNYMY9 I'm taking the second one for my friend, thank you!
Oh... Thx. I thought it's level up at once. I think the game became easier after the update, you said adjust on card drawing chance... How was it...
Yeah maybe the chance of skulls lower but the cool down of monsters faster... That will give players more controls of the macro situation. And I...
Oh... When u feed animals it will have a chance to level up one of your teammates instantly. I am not sure but I remember this happened once...