Separate names with a comma.
How much did those banners for Fumbers cost?
This appears to be another demo for "Knights Onrush". A real "non-profit" game would mean zero cost, ever. You could or could not give away...
a title I looked more into it--apparently this game started out as $0.99. It wasn't clear that Mark financed it--may have just lent his name and...
Discourage people? What about discouraging your competition? Especially those who may live in an area with a cheap standard of living. Make...
I'm not sure if the developers have to be rich--just the person hiring them (I think Cuban hired a team). Anyway, do you have any other examples...
What if someone put out a game with no expectation of profit at all? Would that mean that other games would get less sales? A stellar game...
You do have a chance of being successful. Just remember, the quality of the app is important too. Too many people are naive and think success is...
This is my title! Oh, so a mobile accounting package. Oh, wait...that's not for a game.
1000 stories? Just make separate apps.
I think one app store has mandated free trials. Amazon, for instance, always lets you download two weeks worth of newspapers before charging you....
Will I, for one, frequently update everything (even stuff that I don't bother syncing to the iPhone).
Getting the jump on competition is too important. People will probably expect to be updating frequently anyway.
It's quite strange to have some kid downloading music videos off youtube take precedence over perhaps a $99 app purchase. Paid apps should get...