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free? srsly?
either way you go about it, its just not a money-making venture anymore...unless you have the $$$ to advertise
what brought on the sale? why is the "boss" in such a good mood, saw your tweet lolz
"for an unadvertised sale, you sure are doing a lot of yapping about it!" - George Costanza
i didnt find it all that difficult lulz :D
haha, i see it now, top row...how much is that?
tornado i'll try to give you a hint without spoiling it... treat each piece of the tornado like multiple bosses stacked on top of each other....
ah, dang it. well, wouldn't yours be different? somewhat more dystopian...
it worked! thanks, i never would have set it up that way but it works hella propa!
makes sense! but its hard to know, even after reading tons about it. i guess there are different correct ways to do things... that gives me a...
thanks! so what bout the destruction of the buildings...how did you do that without physics engine? how did you set the objects to...
hey zxy, quick question...for deflecto, did you use iskinematic rigidbodies with triggers or active rigidbodies? the reactions seem prescribed,...
haha, always great to spot your game out in the wild! :)
what about a sequel? DeflectoMUNDO!
I vote for more cities with more funny surprises...and, like you said, maybe enrich what's already there
ok! i have reached the avalanche, or at least the 7th level... i LOVE how the skiiers are set on fire and scream when they ski through the...
lower difficulty? hey zxy, ive been getting back into Deflecto lately, especially since i'm now somehow able to beat levels a little easier....
hey zxy, awesome about the update! how are you developing for atv without full unity support? how do you deploy/test?
ouch! nah, not the quality of the game, it's great. definitely better than some of the garbage that makes it on the site what about supporting...
nice! i'd love to play a version of deflecto like this, too!