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Hey guys, Still experimenting with update features so it's a while off, but I'll update with new info as soon as I can. I'll also probably check...
My plan was always to keep version one simple and just find the best experience I could in speed-only gameplay, no distractions. After that though...
[IMG]
Thanks for all the impressions! Really awesome to read that people are enjoying the game after such a long road making it happen. The TA community...
I present: LUDICROUS SPEED. [media] (spoiler: jump near the end somewhere)
Hi All. Hyperburner will be launching on June 23rd! HUGE THANKS to all the rad people in these forums that have helped me test the game and...
Thanks for all the new offers, but no more testing required at the moment. Home stretch!
It was important for me to get the controls right. There's no on-screen buttons or "stick", just drag anywhere comfortable steering.
Hey forsaken, thanks for jumping back into latest TF and keeping an eye out! It's awesome to hear you've been enjoying the game.
Just noticed your updates in earlier post re: getting locked in end of level screen. Working on a fix now. Good pickup!
Thanks for the feedback! Yeah the loading launch graphic is still placeholder. I'll look at what I can do layout-wise for zone 6. Glad you made...
Makes my day to hear positive impressions like this. THANK YOU! Really glad you dig the music, I get so little time to focus on music it was fun...
Cheers :) It's very much about speed, and that alone really. I decided early on not to make the game about pickups, or time/energy. It's just...
I haven't decided yet, I built it on iOS 6.0 the other day but I might set it higher depending on which parts of the framework it'll need.
Hi All. Long time no update! I've been working hard on Hyperburner and it's getting very close to done now. [IMG] I'm about to submit the final...
My personal preference over videos is a series of interactive things to practice or a space where you can get a feel for manoeuvrability. Part of...
Some first impressions: I briefly struggled with the controls quite badly, crashing a whole lot. It's immediately a cool experience though, which...
Thanks for the feedback so far. On request I've added two new camera modes, the one pictured: [IMG] As well as a first person cockpit view....
I've uploaded the first test build. I can still add new testers to the profile if anyone else is interested. Amusing Grace just pointed out an...
Thanks for all the feedback and replies! It's been a hectic couple days. The first beta build is almost ready, I'm collecting emails for...