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The launch promo is over now. There will be more in the future though. :) See my earlier post here:...
We'd love to do that further down the line. One issue is that Spotify's API terms don't explicitly allow the use of their music in games, however...
Hi guys, Just catching up on questions here! :) Yes mp3s work great but they need to be need to be added to your local music library on...
Hi all, A quick update. 1) There's an update - the crashiness should be better now - apologies for that! 2) We'll look at the description...
Quick update - we're testing a fix for the "new track" crash now. Should be available ASAP.
You can play the songs in our curated Apple Music playlists, in Riff Racer's Apple Music section. You can also create / race a track from any...
We're on it now - fix coming asap
Yes those tracks are DRM free I think so they should work fine.
Hi guys, We can't access the wave data on Apple Music tracks because they have DRM on. We therefore need to create the racetracks at our end...
Awesome to see Riff Racer on the front page - thanks so much for the article! :)
To buy cars and skins you need Coins. You earn Coins in game by: Picking them up on track Gaining a new XP level Various other...
Think of the first sync line as the "playhead" of the song. Keeping up with the playhead is the aim of the game. The more "in sync" you are the...
Thanks for the kind words guys - glad you like it!
Developer here. We just launched Riff Racer, our music driven stunt racer on iOS today. It's the first iOS game to use the recently announced...