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Thank you for this useful feedback. During design we were very careful not to ramp up difficulty too quickly, before players get used to...
As promised, a blog post explaining in more detail our reasoning for making a game without any form of monetization: Don't monetize your games...
I have also started a development blog (my first *shudder*), mainly regarding this game. If any player or fellow indie developer is interested in...
Hi! I'll jump in again. Many people ask about this and I intend to write an article on our new blog explaining just that. In short, it has to...
Hi! I am developer and designer of the game (there's three of us), so I'll help out with these questions :) Random numbers that appear in empty...