Separate names with a comma.
For those of you who have purchased the game previously and had it installed at the time of the update, you will all have the option (enabled by...
Hi again all! Wanted to announce for those curious that the Android version of the game is now also available here. With that release, we are...
Hi everyone! Just wanted to mention that a small patch is out now for the game. It doesn't address the load time issues just yet, but a few of...
There are some reasons as to why I wouldn't want to involve swipes in the game, that mostly have to do with ensuring that the active abilities are...
Tracked this one down, thanks for bringing it to my attention. It will be fixed in an upcoming patch. Check your inbox! I'm sending you a promo...
Yes there certainly are! I definitely have plans on reducing the file size in an upcoming update. We are right on the cusp of being downloadable...
I sent you a PM but I think I've already tracked this down. Is it safe to assume this is only happening after you've been in a run for a fairly...
Whoops! I guess that link is finicky. Here's a link to it for sale on Bandcamp.
You are in luck... the soundtrack is also for sale. :)
No, nothing like that at all. It's a single static menu button, but if you never tap it, you would never even know there was IAP, except for maybe...
I have been burned by tilt in the past, which is why we tried really hard to make it subtle and responsive. (Read: not make you look like an idiot...
Glad you're liking it! I can answer those: 1. Each shield is represented by a thin blue line at the bottom of the screen. When the blue lines are...
Yes, control of the ship is done through tilt control. This was something that was incredibly important to us to get right as early as possible in...
That is literally exactly the case. :D The game is a designed and built as a 100% complete experience if you never even look sideways at the IAP.
Great question. Tried to keep it as minimal and non-invasive as possible. We viewed it more internally as a 'tip jar' than anything else. Two of...
Hi guys! Developer here. Hope you all enjoy this as much as we've enjoyed putting it together. It's been a real labor of love. I'm here to answer...
Thank you! We had some additional help on icon art and music but yep, just the two of us plugging away! :) Paperboy was definitely an influence...
I think it's looking pretty slick. Like it a lot! For anyone who was a bit confused as I was, the 'New Posts' link (and others) have moved to a...
[IMG] I’m very excited to reveal Pie in the Sky, the first game from two-man indie outfit Salty Croc Interactive. We are having a blast making...
I think it was Rami Ishmail from Vlambeer who said something to the effect of: being successful requires your game be outstanding just as the...