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It really depends on the type of game you're making. For a fast paced game, like an ego-shooter or a jump&run game a high FPS is much more...
How would anyone know? It hasn't been announced yet. I wouldn't think too much about it. Just work on your app and release it when it's done. An...
Once again a great tutorial on raywenderlich.com: Introduction to Pixel Art for Games Maybe there are some useful tips in there for you, if...
I'm also interested in what kind of marketing you did, if any. 14k downloads @ 1$ in 3 months is quite good a for a kid's education app I guess,...
Will mr.Ugly accept PixelPower's challenge? What are the chances of Super Meebo being released to the AppStore with its updated pixel graphics?...
You've missed the whole point of the discussion. It doesn't matter whether there are games on the App Store with worse graphics or not (there are,...
I'm glad you're finally listening to the advice people are trying to give here. Don't forget, that to make an appealing game, not only do the...
Is this some kind of an insider joke, that you all call him Roy? I don't get it.
Here is a tip for you. Not just regarding this particular game, but generally. Pay more attention to details. In your signature, advertising your...
That's certainly possible. I've done something like this in my app. App's aren't single files anyway. Neither on Mac nor on iOS. They're...
Great idea! But why aren't you using Google Maps? I think the navigation could be more intuitive.
Brent Simmons just posted this link: www.textfromxcode.com Just wanted to share, I think it's hilarious :D
I tried (Facebook) Ads earlier for one of my apps and it didn't really help. As long as there is no way to get detailed visitor statistics from...
Unfortunately you can't change that. But you have to see the plus side too: you're probably showing up in his Customers Also Bought list, bringing...
Considering that they allow iOS game development with UDK now, wouldn't it make sense to release UDK for Macs? Surely, such a big company would...
I guess visiting the WWDC is a good place to start something like this. Unfortunately I live in Europe and can't afford to take off a week and...
Really? That's cool. And do you prefer working in a studio or as indy?
Depends on the art. If done well, it can be nice. See Limbo for instance. But it's easy to make it boring I guess.
This. I don't get it how someone can decide to support only one landscape orientation :confused:
That's possible. But don't add a different app for each language. Submit one app, and create localized app store descriptions and names in iTunes...