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Yes, I posted a very bare bones walkthrough on Drawn Down’s Steam hub: https://steamcommunity.com/sharedfiles/filedetails/?id=1788247517
To celebrate Drawn Down being released on Windows the iOS version will be free for a couple days only!...
Awesome! Glad you enjoyed it!
The panel needs to look like this: https://postimg.cc/hJNjPCyn
Hi, you need to ask the Infobot to look at the painting on the back wall, then you need to wait until it starts speaking before you can get in the...
Thank you for the kind words!
Hi, glad you're enjoying it. Art galleries also have alarms, maybe you can find a way to disable it in the security room, just need to get that...
I appreciate it! I think word of mouth is the most viable form of marketing for niche indie devs. Fortunately I have an IRL job which I enjoy,...
No, I'm just one guy and suck at marketing, the only place I've really talked about it was on Twitter as it's easy to put a quick little update.
Haha, I see your point, it's not that obvious that the young one isn't in that age range, I think I got better at drawing youths as the game...
@Gwarmaxx version 1.2 of Drawn Down is now available, if you still have to inclination to continue with it the paper problem should be resolved...
Thanks @Gambler, I can't claim to have enjoyed a game I made as you spend far too much time with it! I think I've played all of Wadjet Eye's back...
I'm so sorry! You've found a bug!!!! I've fixed and put a little check in so that your save game will still work and you can continue from there...
Adventure games I've really enjoy in the past two years, that are also on iOS: Technobabylon, The Journey Down and Kathy Rain. I also don't like...
I’m glad you’re enjoying it! Have you put the paper in the printer? If Nathan doesn’t let you then you haven’t turned off the correct printer.
It’s a short story, should take about 2 hours to complete.
It's about 300MB, I have written a fair amount for a potential sequel. I'm currently working on porting Drawn Down to Windows so the sequel is on...
It's a short story, should only take 2 hours, the puzzles are a lot simpler compared to the old days too :)
The game was mostly done by myself over a 3 year period. I had one guy do some of the art, one to do the soundtrack, two more for help with the...
First play though should take about 2 hours. I'd say Gemini Rue is a main influence, also Ghost in the Shell and the Blackwell games.