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That’s a shame, was planning on picking this up later today. However clunky controls, and no way to track quests is a big no for me. I have enough...
This is all positive and great news, however I think it's too late. My Steam Deck already allows me to play No Man's Sky from anywhere and costs...
I understand from reviews the save system can be a little annoying as you can’t save that often. However does the game save when switching to...
Great thanks, I'll be playing on a 2020 Pro so that's good to know.
How are the controls and frame rate? There's a one star review on the App Store saying they are still really bad.
The latest update seems to have messed with the layout on the iPhone X. Entering the in game menu stretches everything. The cross to close the...
Doesn’t work on my iPad 10.5 Pro. Shows the loading screen, then closes. Tried restarting my iPad, still the same issue. I running iOS 11.4
Just tested on my 8+ and have the same problem, mine was setup as a new phone. It seems like an issue with the new hardware, possibly Apples own...
There's only so much a developer can do to optimize battery life. People ask for games which show off there latest iOS devices with flashy...
Never mind, its because the White Ember is still alive. He was bringing the necromancer back to life :o
Is this a bug or am I doing so something wrong. During the battle with the necromancer and Ember Abomination I've killed the necromancer, the...
Redeemed 4th code, thanks. Played for 10 mins, was surprised to find it's not universal. While it does work zoomed in, you might want to consider...
Should run fine on the 6s+. The main issue seems to be memory requirements. But 6s+ has 2Gb so meets the minimum requirements.
5c only has 1Gb ram.
It requires more than the 1Gb of ram the Air has. In all fairness to the devs, they did state there are issues with older devices at the top of...
Plus with iOS there's only a small number of hardware/OS versions to develop for. With Android there are so many different types of devices...
I loved my Amiga 1200, nothing like playing Rise of the Robots which came on 10+ floppy disks. The Amiga was so much better than the Commador 16...
How does this compare to The Pirate: Caribbean Hunt?
MFi support would be pointless on a game like this. It was designed to be played with mouse and keyboard, so touch screen is the next best thing.
Anyone tried this on a 4.7 inch screen?