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Hi guys -- It took much longer to complete than I first planned due to adding tons and tons of levels and features, but the game is finally...
Hello again -- we are now very close to launch and would love to get a last round of beta testers for anyone interested in signing up -- we are...
Yes -- we had a blast making the trailer as it kind of exemplifies the game's irreverent sense of humor. The game will launch on iOS in...
Thanks! Technically, there are 5 of us who helped put this together... - I'm the the developer and UI artist - One artist did the concept...
I was finally able to get the posting up: Beaver Smash ::: Riotous, Fast Action Fun! (Iron Ninja Games) Interestingly, after some trial and...
Greetings, Touch Arcade! Today we launch our media campaign for Beaver Smash, an action-packed, momentum-driven thrill ride. Our teaser /...
Hi all, It's the media launch day and I have my copy, video, and screenshots ready to go. However, when posting to TA in upcoming games, it...
I'll have a link in about two days. :D Yes, in researching I have read plenty to say non-fremium games are dead or practically there. And FWIW,...
Im about to find out. Our media campaign launches in 3 days. Ive done just about everything against the advice of others: 1) Large scope...
That pretty much covers it. But I'll add that I hate that general feeling of uncertainty you have about novel features. "I think this is...
This. If you're really serious about developing games, you'll be really serious about developing the skills to make it happen. It's the best...
If I had a dollar for every time this very thing happened to me, I'd be fully funded right now!
Completely serious. If you don't have any money to provide, there must be some other form of compensation you can offer to bring them aboard....
Sure. Add them as partners, each with equity in the company.
I left an extremely well paying job with tons of security for... well... something I knew had a low probability of both in indie game development....
You're story closely models mine. I too left six months ago and plan to be doing this for 2-3 years with little to no return before heading back...
As a developer, I have no problem with the a decent return policy. I think the vast majority of consumers are conscious of the fact they are...
Hi guys-- I have a funny issue. Our first title is a iOS twitch game where you tap the right targets and avoid the wrong ones (for the most...
I had a really good time playing with the Stratus on Terraria. It actually sparked some binge playing until I finally beat the game. (Which is...
Looks awesome! I like both turn-based strategy games and hex-based movement/battlefields, so I'm probably a good target audience. As as...