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Yeesh. That’s kind of awful, isn’t it? I’m no longer maintaining the game, so I literally *can’t* fix it any more, only GameClub can. You could...
Just watched my friend complete it twice. I think the balance is fine... if you're suitably brutal in your approach.
Hey Mooro, Thanks for your honest comment! Sorry the difficulty of the game is not for you. I obviously *do* like roguelikes, which is why I made...
Quick tip, folks. Items AND survivors can help in battle, and most items have a 'use anywhere' effect, not just in battle.
Well there's good-ish news. I gave Inco to another company to get it out there again. They're trying something interesting with how they're...
Can I use that as a quote for the next update?
Hi. I’m Dene (@fluttermind). I created a game some years ago called ‘Incoboto’ (wow - that was a while ago) which people here seemed to like...
Phew, that’s quite the title. Hi. I’m Dene (@fluttermind). I created a game some years ago called ‘Incoboto’ (wow - that was a while ago) which...
Yeah... 'Dust'. All of 'Dust' was performed live on a modular synth... while I was in a really weird mood. It's also really harsh and... not to...
@syntheticvoid Thanks for the kind words. If you liked Inco's music, you should check out my Songs for One Black Star album. Similarish style....
There is a chance of me making BeMuse on mobile, but it's tough. The reason I stumbled so much with BeMuse is that I wanted: a) To make a game...
Yup, Pony. It's a 90% straight port with the original soundtrack (as I remember). It runs slightly slower (on purpose), and some of the levels...
That's so lovely to hear. FWIW I'm still making games, and will update this if it ever stops working (just let me know). My latest game is on...
Make sure you hit them fast, hard and direct. If you rely on the arc, or hit the targets as the rock is 'on the way back down' it'll take too...
BeMuse is looking much better now, and the control scheme is fairly locked down. But things are going sloooowly. I have a tendency to agonise...
Thanks so much for taking the time to write that. Glad you enjoyed it. Replay value is REALLY hard to achieve in a linear game. I'm hoping...
When I first started making this game, ALL the levels were like WheelTurn. :-) And no, don't consider the map-use a spoiler any more than you...
Yeah, to keep this game running on lower-end devices, I decided NOT to make the grappling hook a physics chain (which would have helped). As a...
New icon should be up.
Like I say: annoying is 'I worked on this game for 22 months and nobody cares.' People engaging and saying: "Hey, would this make things better?"...