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Thank you for a comment. We tried our best to make a game with some uniqueness :) But I have to warn you that the gameplay is very difficult,...
Congratulations! God Toys was approved by Apple today God loves you Apple. :) [IMG] [IMG] [IMG]
Thanks for encouraging comment. :) BTW, the game is featured on giveawayoftheday for this weekend. We've decided to promote gamers by granting 10...
waiting for Apple approval ... Dear community we've made some changes to God Toys Game - Ease of some levels in DAY 1 and DAY2 to keep it more...
iPad and iPhone version Gravitire 3D is also available for iOS. The thread of this game is available here:...
flappy kinda flappy but for kids ... :)
Good news God Toys was approved by Google and now is available at Google Play
Hello TocuhArcade Community Presenting an amazing and unique Racing Game (imho :)) developed by our team - Gravitire 3D. About 1.000.000...
more screenshots more screenshots from the game [IMG] [IMG] [IMG] (I) information icon in the right shows main information about the...
a bit more on gameplay and power ups GOD TOYS Game Play The hollow space should be filled in with respective colored balls to create elements....
Frankly speaking do not like addicting flappy clone games, but it is interesting to me .. how many countries are engaged is this flappy occupation...
Can you explain in details how useless block make level easier, does it give a second option to smash the balls or what .. ?
any algorithm ? interesting, interesting... :) how the levels are compiled. Is there any algorithm for the levels or are they hand made :)?
Based upon our experience, our freemium model turned to be 4-5 times more cost-effective than paid one (talking about the same game). Anyway,...
Thanks for comment. Currently we're trying to develop games with idea and some didactic content. Trying to avoid dull and dangerously addicting...
Hi Dear, I'd like to introduce a new game developed by our company. To be released in coming weeks. All questions and comments are welcome....
Really innovative puzzle model, will work great. The only impediment I think the monetization model you've choosen. Freemium model would probably...
Thanks for clarification, though it would be more convincing to put the chartboost screenshot there :). Anyway, checked the game's positions in...
right or cheap trick? :mad: In case of 50k per day, you should be very lucky I guess. But as seen on Google the game was downloaded within the...
one of the best games, even though requires much resource ...