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It's sales season in Steam again, so I've discounted both the iPad and Mac App Store version to roughly match the Steam sale price. It's now at...
I've tried it and it's not playable. The 6+ could handle most of the UI but there's still touch targets which end up being too small. I cannot...
Heads up, I've price matched (within 5% depending on currency) our Steam Summer Sale discount on the iPad and Mac Store versions, and now they are...
Well, it was a freemium train wreck last year when we published v1.0. We've learned a lot in the meantime. I'm glad you all liked our update!...
It won't, I'm sorry about this. All IAP has been removed. You are still getting the new version for free, which is a higher value item than the...
There's 2 kinds of weapons in v2: sidearms and class weapons. Class weapons are not autofired. You need to select them from the lower bar then...
Just a heads up - The Spatials v2 is available for iPad as an update to the old v1, so if you downloaded or purchased it last year, check for an...
It has rained quite a bit since I started this thread :) After two months or so it was clear we don't know / aren't able to do a "proper"...
We will probably make the releases happen close in time but not on the same day, which sounds like a total chaos. We MUST do good/real...
This may not be strictly iOS related, but some people following this thread might be interested in knowing that we have just been Greenlit! So the...
Then you will like v2. I already posted some info here, but to recap, you have 20 new rooms with nearly new 100 objects to build. And part of the...
You mean, a sorter for the inventory? We don't really want inventory management to become a big thing in the game, I would rather look into what...
I recently contacted the TA tips email about The Spatials v2, but they are super busy and didn't reply. PR is very hard to do, with every...
More like skillups in a particular task. Combat is still 100% based on the item levels you equip on officers. Gambling may be back in the form...
v2 has nearly 100 new objects, 20 rooms and 30+ resource types. Take a look a this screenshot: http://thespatials.com/images/sshots/27.jpg...
Nice! If you have any comments on the current 1.0 balance please do tell me. 6+ could be playable, it's not that far from an iPad mini, and we...
It fixes all reported 1.0.x bugs, with the exception of one related to old 1.0.0 saves. We also weren't able to backport the new control scheme...
This is happening because at level 3 the game won't spawn hostile mobs in bounty planets (to not overwhelm a newbie player). This is OK in other...
The core gameplay is going to be the same: build a space station, take care of your officers, explore planets, blow up some stuff in the process....
We added the option to remove ads via the Credit Doubler IAP at the same time we introduced them, in 1.0.1, released mid-May. Anyway, apart from...