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Hello! Yes! Yeeeeeeeeeeeeees!
jbeXf3mFGfY Howdy! We're the co-creators of AaaaaAAaaaAAAaaAAAAaAAAAA!!! (Force = Mass x Acceleration), and will soon be launching the...
We put it on sale when we thought that Felix Baumgartner was going to make his jump. He then postponed the jump, so he wouldn't die. :) Anyway,...
> Any plans to add randomized levels at some point or at least randomized placement of the glass panes so it isn't all about memorizing some...
Also: a big thanks to those of you posting your kudos for the game! We worked super hard to polish it, and I'm glad you guys are enjoying it. :D...
> With the hope of NOT inflaming the always flammatory touch versus tilt debacle Too late. I'm on the side of nose controls. Or possibly smell...
> Maybe it will grow on me, though. I guess I'll find out. I hope you stick with it; we had a lot of fun creating it, and I think the...
I've just finished off the trailer. Based on this thread, I added a bit to demonstrate mechanics. I hope this gives folks some idea about what the...
> Can you only move to the sides and forward/back? What I mean is, can you rotate the character like in the desktop version or is that not...
> Does it make pizza taste better? Yes, but not by altering the pizza -- have you had miracle fruit? It does that, but with meat. > Will it...
Incidentally, a preview trailer, though I've no idea how to embed it here:...
> looking foward to them . you should go fix that! Fix? :) I actually always roll my eyes when a game says something like OVER 12 DIFFERENT...
> Is there GameCenter or Openfeint support? GameCenter support! > Any plans to eventually add more levels? I honestly don't know what the...
For now, we're just doing the full $2.99 version. For some good bathroom reading, you can peruse our developer's postmortem about the original...
Whew! Thanks for the comments, guys. I'm currently trying to put the launch trailer together as we speak. Alex from Owlchemy pointed me here...
[IMG] I'm excited, because it works, and it's actually playable with hands! > Any idea when it is coming? We're currently creating...
> can someone port this game to the iPhone, please? I think it would work great... Hey, that's for posting about us. :) The game's done well...