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Seems in line with expectations. Thanks!
Could certainly be... in my experience C# is less aggressive than C++ with optimizations like loop unrolling and inlining method calls. I might...
Thanks!! C# Nice! I read his post too, and use a 64-bit int and lookup arrays as well, but your code seems significantly faster than mine....
Hey all, I've been working on my own AI to play threes. Here's stats for how it plays so far, and I'm steadily working on improving it: Move...