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That’s a really good question. I’ll need to think about it since I don’t really use social media much. My personal website could work as a...
It’s been a busy week balancing work and this side project, and since I’m working on this in my free time, things are moving slower than I’d...
same as sebgo, not super familiar with this type of puzzle game but this looks awesome and well finished, best of luck with the release
Thanks for the feedback, Sebgo! I agree—autorunners are still a big part of gaming, especially on mobile. I’m really excited about the grappling...
Dev Blog #1: The Journey Begins! Hey everyone! Welcome to the first dev blog for Grapple Slayer, a project that I’ve been super excited to share...
We created the system so that you very rarely have more than one status to remember, each time a new status tries to be applied to the character,...
This week, we have been working on Status effects. Poison, stun, confusion, fear, sleep, death…Status effects are greats, they can add variety on...
I'll post a public testflight link here very soon, I'll make sure you to tell you when its available
Thank you MetaGonzo! I'm also are super excited, it's something I consider a must for PC strategy games and we managed to make it simple yet very...
BattleMap Editor This may be just me, but I have been seeing more and more games with crafting systems added to them. Many think they add another...
Environment Interaction Success in SUPERPUNK Tactics demands smart use of everything on the board. Push enemies into each other or into the...
Spreading Status Effects [IMG] Status Effects play a huge role in many games, and when it comes to it, Path of Exile is my go-to inspiration....
Haha yeah SUPERPUNK Tactics allows players to engage in a fully integrated PvP experience in a persistent world build around three factions where...
Hi ! We are working on a mobile game called SUPERPUNK Tactics. The game development started with a couple of ideas for a "Final Fantasy Tactics...
Hello there! Due to my effort to adapt Grapple Gum on Androïd, the frequency of updates have not been as short as I planned to, but things are...
Hello Guys! I just received an email from the International Mobile Gaming Awards and Grapple Gum is one the of 52 nominated games for its...
Hi fabianb, Thanks! Yep, got a master degree in environmental law but I'v always been passionate about programming. I started with php and css...
Grapple Gum's Journey After ~1800 hours of solo development and 2 Awards, Grapple Gum is OUT and is the first Tunisian game being featured world...
Hi guys, I've read all your comment and pm's, I'm very flattered and I would like to thank you. The first update should be deployed in few hours...
Dear Jean Pierre, I understand why you got confused, I'll add a Skip button on the next Update. That said, I can assure you that there is no...