Separate names with a comma.
Thanks for the reply, that's along the lines of what I have so far. You can choose between 3 classes and continuously fight different creatures...
Hi there, I am currently developing a puzzle RPG a la Dungeon Raid. When development started, there weren't many games in this genre, but now...
Photo Frenzy HD is a spot the difference game for the iPad featuring 70 high resolution photos and Game Center leaderboard + achievements...
Thanks for the tips, unfortunately that didn't work. :( One thing I realized was that I had added more of my game's data to my info.plist right...
Couple of updates.. I also provisioned my other iPhone for the first time (never used it for development before).. as well as starting with a...
I've been doing iPod Touch development for a number of months now and everything was fine and now all of a sudden, when I build my App and try to...
Let's say I've added a UIView and then added multiple subviews to that view. From a cleanup perspective, do I need to bother calling...
Have you contacted Apple? That seems excessive after paying your $99 fee.
For me, anything that has text is a UILabel. Buttons for me are blank images with UILabels superimposed. Hopefully when I go to localize, it will...
If you're looking for simplicity and 2D, I think Cocos2D might be a good way to go. http://code.google.com/p/cocos2d-iphone/ there are...
Nope, it's all self contained. You can setup a local repository (location for source code) and just go to town.
From what I've read it is a networking API.. they make it much easier to have local(?) networked games. I haven't heard that it involves anything...
Check out this: http://stackoverflow.com/questions/481144/how-do-you-test-if-a-point-is-inside-a-circle
For awhile now I haven't been using any formal revision control for my iPhone work, but eventually I bit the bullet and I've been using this for a...
They need to know your bank account info in order to know how to wire you your payments. So your checking account #, routing #, etc. They also...
Sure, no problem. The whole dev signup process is all about hurrying up to wait. :) This should be the last time you have to wait before finally...
I think once you pay the $99, you still have to wait a few hours for it to all go through.
I've been setting up my game's level data inside plists and finding that the built in OSX Property List Editor was a bit lacking. I needed to bulk...
This is great.. I was bummed that I couldn't find the PDFs online any more as they took them down for the new class. :( But I'll give them up for...
BTW: The $99 payment comes at the very end of the whole approval process. That's a whole new waiting process where you pay and then wait to hear...