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another video from the game universe [media]
[media] https://twitter.com/thehsgnews
Hi Everyone, this thread is very old, but I wanted to share some news. A Long Way Home has grown and changed over the years. It's been rebuilt a...
yes i do have plans for the beta, I'm still working on the back end system before i roll that out. I want the beta to focus on balancing these...
Just another update, the game is finally complete, i thought I had everything done a few weeks ago but had to redo some of the calculations which...
I'm almost done. The game is complete, just doing some balance adjustments now. I tweaked the gameplay again over the past week, when i first came...
I can't believe I'm actually writing this post, but that massive pile of logic is finally done. I'm on the other side of the mountain. The...
I hired a writer on upwork this week, i tried to do it myself, but I am not a writer :). Once that's complete I need to rework some of that crazy...
I will, hopefully soon. I'm waiting for the game to be 100% functional. It thankfully has not happened to me, but I know a few indie developers...
Well I finally dove back into this project after an extended hiatus. I was dreading tackling the logic that makes the game so replayable, and I...
they are coming soon. I'm trying to workout the design of the actual gameplay screen, as well as the epilogue screen. I'm about 80% there....
close enough, every red box is a catastrophic ending. :)
I did a bunch of work on the logic last week, still have a few major hurdles to cross however. There are three main sections of logic that happen...
Thanks! As you know I've always loved your games :)
Ten Years Left is designed to be brutal, not in difficulty, but in their chance to survive. There is an end goal, but the odds of you actually...
thanks! but it get's even better. I added a 10th level of options, there are now 6,415,718,400 possible combinations. Today I'm working on coming...
I managed to get it up to 1,069,286,400 different combinations!
Well, it's been a long while, but Ten Years Left is finally back in active development. I had hit a mental roadblock back in October, mapping out...
I have a game that I released on the iPad a few years ago. Touch Arcade liked it, along with a bunch of other review sites of the time. I am...
1.0.4 was released the other day, it fixed an issue with GameCenter not reporting the correct scores 1.0.5 was just submitted today, level 29...