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I think I came across another bug. Shipwreck Cove, I'm unable to travel back to the place.
Only issue with a necromancer is that I didn't plan for using that ability, so I have my 2 melee dps on the outside edges, and my tank in the middle.
Dropped the Shaman, but now I can't decide what to take. Currently using: Paladin, Rogue, Hunter, Bard Warrior, Barbarian, or Druid? I've been...
Warrior it is then! Lol
I noticed something in the description for "Help From Below" It mentions the target and his neighbors get the buff. Does that mean just the...
This was another option I was considering. Would power chord effect the necromancers minions at all? Ive narrowed it down to warrior or necro.
So far, the Paladin-Hunter-Bard-Rogue is doing great for me. Shaman will be getting swapped out with either a Warrior, Knight, or Barbarian. It...
I wish they had a change party member option, rather than having to delete a current character.
Also, I noticed I've been constantly getting about a +5 bonus to all of my rolls. Any idea whats causing this? It stopped for about 5 minutes...
So possibly this build? Paladin - Little Brother: +5 Initiative OR Betu: 100% Potion Effect and 5% Life Steal Hunter - Hugo: +5 threat and 10%...
I was going to start a 2nd game soon, using; Paladin, Hugo (5 Threat, 10% Crit) - Tank (Not a fan of the Warrior or Knight) Bard, Hynx (+1 Skill...
Awesome game, but I'm a bit disappointed I paid for a game that can't be beaten right now. That Trap Gate quest is preventing me from advancing....
Nope, there are 3 enemies in that zone, none of them give credit.
Trap Gates? I'm currently on "Minions Everywhere: Part 2" that requires me to kill 6 trap gates. However, there are no trap gates. Is this a bug?...