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I'm excited about this as well! Could an admin merge the two threads (this one and the prior one), just to keep all interested parties in the...
Sounds like the ipad port is progressing, though perhaps not without a bit of stress: (via...
That's probably a strong argument for beta-testing the gameplay with people who are removed from the design process.
I think you've hit on one of the big challenges in game balance, and that there probably isn't one right answer. That said, one complaint I had...
Any news on this game? I missed the thread when it was current, and was just wondering if the project was still active.
Looking good! -- and always happy to see a new dungeon crawl/roguelike RPG on the platform. Can you tell us more about the skills (spells?) and...
I thought this was interesting.. A little context: Avadon is an upcoming cross-platform (Mac and Win) turn-based indie RPG, created by...
Looks nice! I have to ask though -- are there any Heffalumps included? :D
Dec. 16th release date Just announced on the Dev blog, approved and scheduled for a Dec. 16th release:...
I left some comments and thoughts about additional features over in the other thread.
Good news on the Dev's blog (http://expatgames.net/2010/11/distant-star-graphics-such): "Distant Star is off to Apple for review. Hurrah!" :D
Looks like it was partially ported, but never completed Posts from here and here last year make it sound like a group was well on their way to...
I hadn't heard Ascendancy was coming! (Started a separate thread about it here.) The more space 4x games on iOS, the merrier, as far as I'm...
[This port was mentioned in the Distant Star thread. I hadn't heard anything about it, and my searches here didn't show anything in either posts...
Things I'd like to see: - Multiple paths toward victory -- combat, diplomacy, cultural domination, etc. This adds both to the re-playability,...
Happy to see some competition brewing in the MOO-inspired-4x niche!
Hadn't seen this mentioned here yet:...
menu UI question - item upgrades (Maybe this has been dealt with earlier.. I didn't find it in my skim through the thread, but entirely possible...
Any thoughts on tech tree and player races? Just curious if you had any comments about what the tech/R&D tree might look like. Also, I was...
single player I would love, love, love a good MOO-style space 4x game on the ipad (and completely agree that this is a surprisingly empty niche...