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This is a GREAT idea, and I wish Rogueship was a better match so I could get involved, but alas and alack. If anyone else reading this has a...
Looks nice; I've only one question: can I play as the Tall Man? :P
code: XCode debugging: Instruments, CLANG artwork: Photoshop video: Screenflow source control: git server support: Ruby on Rails analytics:...
The fade: king of the screen transitions.
I'd be willing to enter Rogueship in the promotion as well. PM or email me if you get things rolling.
Hi dogmeat, Looks like your schedule is filling up quite quickly now, so good on ya for the interest around here. I'm responding because I...
Any number of things could impact the responsiveness of review sites, but for a basis of comparison I submitted Rogueship to about 20...
The first Rogueship update is now in the App Store; here's the TA thread: http://forums.toucharcade.com/showthread.php?t=38247&page=3 That...
To echo what's already been said, keep your personal development account separate from client work. At most, use your personal account for...
I also signed up. It's not very clear how any of this is intended to work, but I do like the idea of getting together with other developers and...
Hrm. I was under the impression that adding devices to the Ad Hoc was mandatory, and that if you wanted to exceed the 100 device limit you'd have...
For reasons mentioned by other devs, I never considered releasing a lite version of my first game. With a video and good a supporting site I...
I use an ad-blocker, and everyone I work with does as well. Even most "laymen" I know also use ad-blockers as well.
I'm not anywhere close. Rogueship's only been out less than a month, but I'm not expecting lucrative sales rushes or any such windfalls. I think,...
I'd just like to mention that I recently finished working on a game with Tom and have only good things to say. He took my vague and poorly-stated...
In regards to updates, even if they don't result in a direct sales spike, or can't be measured in terms of longevity, they *do* provide promo...
One more promo code up for grabs before the update. Enjoy!! JTKEHJMYRPHL
I've got 5 more promo codes to give away before I submit the first Rogueship update this weekend, so PM me now if you'd like one and you'll be...
I personally prefer to retain neurotic control over stats, high scores, achievements, etc. and for my first game Rogueship I created a high score...
a strong setting good music fun to play for both short and long sessions internally consistent repayable stylishness social hooks