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Yes, i won a lot of free drinks at the bar during the beta testing :)
cool! Thanks PaulKane.
i just released a new version to fix the bug you talk about. I change a bit the difficulty of the 4th first levels too. To get a smoother...
Thanks guys. I thought no one remembers Plicplic. It's good to hear that.
Thanks PaulKane I really wanted to get some challenging levels that take lot of time to unlock. But you looks to unlock levels very quickly. How...
Thanks Paulkane, Let me know what you think about it. For now it's my favorite one, i really enjoyed to do it.
Agree with that It's already implemented in the game.
Big Update and promotion day! Ok i know nobody cares about this fantastic invisible game. But let me disturb you few seconds, to say i just...
For sure. So developers have to choose between very few players with good retention, or more players with good retention. I made my choice.
And I'm still curious to see other developers Retention value...
Thanks pikpok, your answer are always very precise. You are right, my download daily basis is very low (this first month average is 100, and this...
Hi, One month after its launch, this is that i can read in itunes about my game's rentention "Lucco". [IMG] I know retention is very hard...
And, here it is the trailer: mcZEHe4_g5s
Hi guys! Happy to announce that my third ios game will be released on 5th november. It's still endless, it's stille casual, but more fun than...
Hi I use interstitial ad in my game that pop up after the player has died, and i ask to myself how often i must show them to be efficient and...
What is the push notification provider you use? Is there a good one with free account you could advise?
thanks pikpok for your (as always) usefull and interesting answer. The idea to ask to only after the player has been engaged is interesting....
Hi Which of you still put push-notification into his game? And why are doinf it? Is it really usefull? Personally as a gamer, i always do...
Hi guys! I release today "WipFire", it's not a game, it's not a blog about game development. It's both. I started this game 1 week ago, and i...
Hi guys! I release on Monday 20th October «WipFire» my next ... oh no wait it's not yet a game. Rather a wip game, or a blog about game...