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Hello, Do you seek an experienced 2d artist for your game? Please check out my website: http://www.hanka-design.com Logos, Characters,...
Thank you. But why do you think my service would be expensive? My rates are actually quite reasonable. At least I think so. It is really hard to...
Hi, I'm available for work again. This website is working really great for me and I will definitely update my portfolio with the next bump to show...
What, this guy is a developer? For the fame???
Actually there are still free games. On Windows there is for example "Treasure Adventure " http://www.robitstudios.com/treasure-adventure-game/...
Hello, I write only some short notes. I hope it doesn't come across unfriendly. There should be the logo of the game right at the start Typo...
Honestly, you won't get anywhere with only ideas. If you don't learn a real skill like doing the code, the graphics or building interesting levels...
I think style and mood are definetly going in the right direction, but you should really go full "Monty Phyton" there. Game and Trailer are still...
Wow, that is... really bold! and presumptuous.
Not much teasing here. Don't you have some ingame scenes? This won't stick as long you are not Blizzard or Valve.
Hello, do you seek an experienced 2d artist for your game? The pictures are two mockups i did recently. If you want to see more please check...
The style is looking great so far. Why would you want to skip the coloring? To save time? The artist dislikes coloring? You really should go for...
oh, sorry! Now I get it.
Are you feeling alright, Kelliyes? Did you just have a stroke or are you using google translator?
Marketing was always part of selling a game or anything else. Nowadays there is the internet, blogs etc. and it has gotten a lot easier to do the...
Racingspider, I agree with you, the game has to be very good and it will be tough. And that is exactly my point in saying I 'm aiming for that...
How is 100 000 people fantasy land? I picked this number because I would never aim lower when making a game for this platform. Making games is a...
"It won't be an issue for most people" is a big understatement! Let's say there are 100 000 people playing your game. How many of these people...
The best software is Photoshop. The later versions are also very suited for sprite-based animation. The Lite-Version is more than enough at the...
I find the way you are applying for jobs very problematic and unethical. You lose a lot of credibility if you don't clearly note that a design is...