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Love it, it has a great palette and nice mood.
Hi folks ! I posted a little interview with Pete Caddock from Studio Liddell, some interesting inside info about game creation for iPhone, and...
Really great stuff ! It was about time something in this genre happened...
This really something else, man ! Cant wait for this game to be finished, I know the wife will just LOVE it :)
Wow, this looks like MadWorld on Wii :D
I'd say take 4 weeks :D
Awesome, I hope itll be as good as Silent Service 2 :D which I played to death on my Amiga :D
Awesome, I love it: [IMG] I think I love the fact that one pixel can make a difference. And remembering the adventure games back then, they...
"You can't please everyone, so at least please Yourself." With "Tides of War", the title reminds me of an add-on for WarCraft 2 :) And I would...
I couldn't have said it better.I have a certain dislike for polished-to-extreme-hyperrealism stuff, I do have a lot of games for my Virtual...
Awesome stuff :) I like !
I do love the bitmap style.Having started out on the Amiga, I love everything pixeled, huge fan of the work of Henk Nieborg, the Bitmap Brothers,...
Now tell us more about that DOG :D
GameSalad and Unity, probably SIO2, too. I would strongly suggest not to focus on the iPhone per se, You can get away prototyping on the Mac with...
Very good article. The information about draw calls and single surface meshes is pretty useful, thanks for that, too. For our game iSmashem...
There is also Gamesalad for quick game making.I guess there is several approaches to it, and I also wouldnt start on the iPhone.As always, its...
Really beautiful game, very well done !
But You guys know that Photoshop and Flash and Illustrator ARE quite expensive, right ? I can recommend Inkscape for vector art, GIMP for anything...
For sharp pixel art, I would use either Pixen, GraphicsGale, GrafX 2 or ProMotion. Or, if You still own it, Deluxe Paint on the Amiga Emulator. In...