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Is that it? No optimizations or resolution options for older devices? I'm going to be pissed as hell if something isn't done about the horrible...
[removed - whoops]
Ater some testing, I think that bursting is definitely more effective in multiplayer at a range and if your target isn't moving too sporadically....
At closer ranges you'd want to use a different weapon, but at midrange I'd bet it wouldn't be too bad. I'll test it out in a little bit.
I have to say, when the multiplayer is running at a decent clip it's probably the most fun I've had as far as iOS shooters go. One thing guys -...
The campaign is playable on an iPad 1, but multiplayer is a mess. Unless you're playing on a certain indoor map with 6 players max (which is,...
Epic! I just posted a proposal on the GL forums here: http://forum.gameloft.com/index.php/topic,50283.0.html Could you see that the right people...
Yes.
But nothing about making multiplayer playable for iPhone 4/iPad 1 users? Where could I get in touch with him? The GL forums?
I took the plunge, and it's awful. Fog is as bad as the other devices, and the framerate chugs around 15 FPS. It's barely playable. The campaign...
I'd play at 480 res to get a smooth framerate and no fog. :(
Ouch. Multiplayer is borderline unplayable on an iPad 1. If I'm playing in the garage map and there's only one other guy in the room, I get 60...
Anyone know how this runs on an iPad 1? It's damn tempting, but a seven buck gamble that it'll be playable is hard to swallow.